kwmheen

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Kyoungwhan Mheen

M.S. Student in HCI Tech Lab at KAIST

Hello, I am a master's student in Human-Centered Interactive Technologies Laboratory at the Graduate School of Culture Technology, KAIST under the supervision of Prof. Sang ho Yoon.

My research interest lie in gaze-based behavior and gaze-hand multimodal interaction. I am particularly fascinated by how eye movements can be used to anticipate user intentions and enhance interactive systems.

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Education

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Korea Advanced Institute of Science and Technology

2024 - Present

Graduate School of Culture Technology M.S.

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Hanyang University

2020 - 2023

Information Systems B.S


Publications

Automatic Preparatory Object Rotation Interaction using Gaze Data in Virtual Reality

Kyoungwhan Mheen (KAIST), Min-yung Kim (KAIST), Jina Kim (KAIST), Sang Ho Yoon (KAIST)

[Korea Computer Congress (KCC) 2024]


Projects

What-if: Immersive fairy tale in re-imagined space

Team Project of "Culture Technology" [GCT 501] (Spring, 2024; KAIST)

The "WhatIf" project combines Generative AI and Augmented Reality (AR) to create an immersive Tabletop Role-Playing Game (TRPG). By blending physical and digital elements, the game reimagines classic tales, offering players dynamic narratives and interactive gameplay, with the freedom and creativity similar to popular strategy games like "Civilization."

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Generative AI TRPG Game Design

PreGraspHelper : Virtual Objects Preparatory Manipulation for Grasping

Team Project of "Interaction Sensing Principle & Application" [GCT 623] (Spring, 2024; KAIST)

PreGraspHelper is an innovative interaction concept designed for virtual reality (VR) environments, where it aids in object manipulation before grasping. By detecting a user's intent through gaze fixation on a handle, the system automatically rotates the virtual object into an optimal position for grasping.

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Sensing Interaction Grasping Gaze Data Anlz.

Worki-Yo : Improved Stretching accessibility for Office Worker Using Immersive Augment Reality

Team Project of "Augmented Reality" [CTP 445] (Spring, 2024; KAIST)

Worki-Yo is an innovative project that enhances stretching exercises for office workers through Immersive (AR). By using an intuitive avatar-based guidance system, it provides real-time feedback to improve form and maximize exercise benefits. This project aims to promote musculoskeletal, ergonomic health.

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Augmented Reality Virtual Reality Health Data Anlz.

Career

AlphaMind [Under Develop]

2023.01.01.~ Present (CEO, Frontend/Backend Developer)

Crypto Aggregation & Algorithm Trading(Co. MK Associates)

Research Assistant

2023.03.01. ~ 2023.07.31.

Under the supervision of Prof. Youngjoon Won,
Blockchain Application Research (NFT Transaction Anlz.)

Intelligent Robotics Research Center, KIST

2022.06.22. ~ 2022.08.31.

Under the supervision of Dr. Lim Yoonseob


Extra-Curricular Activities


6th President of FORIF (HYU Academic Division Central SW Club)

2021.03.01. ~ 2021.12.31.

FORIF Design Committe (2020.09.01. ~ 2020.12.31.)

FORIF Vice President (2022.03.01. ~ 2022.07.31.)

FORIF Administrator (2022.09.01. ~ 2022.12.31.)

FORIF C, Python, Data Analysis, Web Crawling, LLM Study Mentor (2021.03.01.~2023.07.31.)

"My beloved club, where the heart of my university life truly resides"



🏆 SKT AI Curriculum (3rd Place, Pharma-see)

2021.12.31. (AI Devloper, UI/UX Designer)

Under the supervision of Prof. Youngjoon Won, YOLO based Pill Recognition System


Contact

GitHub

@kwmheen

LinkedIn

kwmheen

Instagram

@kwmheen